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Digital Contents Faculty and Graduate Students’ Works Displayed at Global Game Exhibitions

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2017-12-11 16:55

Booths were set up as an experience zone, an animation and image zone, and a VR zone. The DSU graduate students’ work was so popular people had to line up too see it.

The Global Game Exhibition G-STAR 2017 was held from November 16 to 19 at BEXCO, Busan. In all, 2,800 booths represented 676 companies from 35 countries. Over 220,000 people visited the event — an all-time high that demonstrated the public’s excitement about the industry.

Following the Global Game Exhibition, the 13th graduation exhibition of digital contents faculty was held at Dongseo University. The graduation exhibition attracted a lot of attention and made faculty and graduates proud. To kick things off, a sweepstakes was held and various souvenirs such as earphones and monitors were given away. Dongseo University Digital Contents faculty’s booths were divided into an experience zone, animation and image zone, VR zone, counsel zone and info-desk. The VR zone drew keen interest, proving so popular that people had to line up for it. Also, the character dolls in the graduate students’ character costume play livened up the event.

Various publishers and developers showed special interest in the work of DSU students, leading to anticipation of cooperative businesses in the future. Also, many school parents and students took part as good feelings about the university abounded. Although many universities did a good job at the G-STAR this year, it was an excellent event for DSU as it was able to show once again DSU’s unique position in the game, animation, and digital image field.