Purpose of the Program
The Program is set to foster the next wave of Game development engineers in collaboration with top-tier universities abroad, the acclaimed AIPALM Ltd. and ATCollabo.
Structure of the Program
The program starts with an initial learning phase at the ATCollabo in Vietnam. After this, the main coursework takes place in the Game Development Department at Dongseo University in Busan, South Korea. Additionally, we offer a Specialized IT Master Program (SIMP) designed specifically for students who want to have industrial experience.
Education Type
|
Place
|
Length
|
Content
|
Pre-Education
|
ATCollabo in Vietnam
|
40 hours for Computer Science/Technology and Game Development/Technology Majors.
|
• Basic Korean Speaking & Writing
• Understanding Corporate Culture
|
Main-Education
|
Dongseo University in Korea
|
5th semester
|
Five courses of 3 credits each, totaling 15 credits for 15 weeks, 225 hours
|
6th semester
|
Five courses of 3 credits each, totaling 15 credits for 15 weeks, 255 hours
|
July - August
|
SIMP I for 8 weeks, 320 hours including 160-group-study hours
|
7th semester
|
Five courses of 3 credits each, totaling 15 credits for 15 weeks, 225 hours
|
January - February
|
SIMP II for 8 weeks, 320 hours including 160-group-study hours
|
8th semester
|
Option 1
|
Option 2
|
Three courses of 15 credits, totaling 15 credits for 15 weeks, 225 hours
|
15-credit Internship for 15 weeks, 225 hours
|
|
Total 1,580 hours
|
A 60-credit Curriculum for the Bachelor of Engineering in Game Development
Semester
|
Course Title
|
Credit
|
July - August
|
• Basic Korean Speaking & Writing
• Understanding Corporate Culture
|
None
|
5th
|
Computer Network
|
3
|
Artificial Intelligence Programming
|
3
|
Computer Graphics Programming
|
3
|
Programming Method
|
3
|
Korean Listening and Speaking 1
|
3
|
6th
|
Operating System
|
3
|
Computer Architecture
|
3
|
3D Game Programming
|
3
|
Game Server Programming
|
3
|
Korean Listening and Speaking 2
|
3
|
July - August
|
SIMP I: DevOps for Web Development
|
None
|
7th
|
Bachelor Thesis 1
|
4
|
Advanced Artificial Intelligence
|
3
|
Using Engine Game
|
3
|
Game Project
|
3
|
Advanced Game System Design
|
2
|
January - February
|
SIMP II: MSA Development with Cloud-Native Application
|
None
|
8th
|
*Option 1
Bachelor Thesis 2(4 credits)
|
4
|
Portfolio(8 credits)
|
8
|
Sound Workshop(3 credits)
|
3
|
|
15
|
*Option 2
Internship for 15 weeks(15 credits)
|
15
|
|
|
Total
|
60
|
Education Fees
Session
|
Fee
|
• Basic Korean Speaking & Writing
• Understanding Corporate Culture
|
USD 400
|
5th Semester
|
USD 3,450
|
6th Semester
|
USD 3,450
|
SIMP I
|
USD 1,110
|
7th Semester
|
USD 3,450
|
SIMP II
|
USD 5,173
|
8th Semester
|
USD 3,450
|
Academic Scholarship
Scholarship Tier |
Condition |
Scholarship Fee |
Tier 1 |
Those ranked in the top 10% based on the average grade from the previous semester |
70% of Semester Tuition |
Tier 2 |
Those ranked within the top 25% based on the average grade from the previous semester |
50% of Semester Tuition |
*A scholarship is awarded based on a student's academic performance from the 6th semester to the 8th semester except for the Pre-SIMP, SIMP I, and II.