Promotion for DHV

Hello, Aspiring Game Development Engineers!

Welcome to our Game Development Program, open to anyone who has finished 2 years in a 4-year university course. You don't need to have studied game programming or computer science before. We welcome students from all fields, like business, language, or art. No prior experience in game programming is required.
In this program, you will learn about technology and work as an intern with companies. You'll use what you know and mix it with game development. This is a great chance to work on real projects and meet experts. It's a way to learn new tech skills, no matter your past studies, and open new doors for your future.

2+2 Dual Degree Program

Purpose of the Program
The Program is set to foster the next wave of Game development engineers in collaboration with top-tier universities abroad, the acclaimed AIPALM Ltd. and ATCollabo.

Structure of the Program
The program starts with an initial learning phase at the ATCollabo in Vietnam. After this, the main coursework takes place in the Game Development Department at Dongseo University in Busan, South Korea. Additionally, we offer a Specialized IT Master Program (SIMP) designed specifically for students who want to have industrial experience.

Education Type

Place

Length

Content

Pre-Education

ATCollabo  in Vietnam

40 hours for Computer Science/Technology and Game Development/Technology Majors.

• Basic Korean Speaking & Writing

• Understanding Corporate Culture

Main-Education

Dongseo University in Korea

5th semester

Five courses of 3 credits each, totaling 15 credits for 15 weeks, 225 hours

6th semester

Five courses of 3 credits each, totaling 15 credits for 15 weeks, 255 hours

July - August

SIMP I for 8 weeks, 320 hours including 160-group-study hours

7th semester

Five courses of 3 credits each, totaling 15 credits for 15 weeks, 225 hours

January - February

SIMP II for 8 weeks, 320 hours including 160-group-study hours

8th semester

Option 1

 Option 2

Three courses of 15 credits, totaling 15 credits for 15 weeks, 225 hours

15-credit Internship for 15 weeks, 225 hours

Total 1,580 hours


A 60-credit Curriculum for the Bachelor of Engineering in Game Development

Semester

Course Title

Credit

July - August

• Basic Korean Speaking & Writing

• Understanding Corporate Culture

None

5th

Computer Network

3

Artificial Intelligence Programming

3

Computer Graphics Programming

3

Programming Method

3

Korean Listening and Speaking 1

3

6th

Operating System

3

Computer Architecture

3

3D Game Programming

3

Game Server Programming

3

Korean Listening and Speaking 2

3

July - August

SIMP I: DevOps for Web Development

None

7th

Bachelor Thesis 1

4

Advanced Artificial Intelligence

3

Using Engine Game

3

Game Project

3

Advanced Game System Design

2

January - February

SIMP II: MSA Development with Cloud-Native Application

None

8th

*Option 1

Bachelor Thesis 2(4 credits)

4

Portfolio(8 credits)

8

Sound Workshop(3 credits)

3

15

*Option 2

Internship for 15 weeks(15 credits)

15

 

Total

60


Education Fees

Session

Fee

• Basic Korean Speaking & Writing

• Understanding Corporate Culture

USD 400

5th Semester

USD 3,450

6th Semester

USD 3,450

SIMP I

USD 1,110

7th Semester

USD 3,450

SIMP II

USD 5,173

8th Semester

USD 3,450



Academic Scholarship

Scholarship Tier Condition Scholarship Fee
Tier 1 Those ranked in the top 10% based on the average grade from the previous semester 70% of Semester Tuition
Tier 2 Those ranked within the top 25% based on the average grade from the previous semester 50% of Semester Tuition
*A scholarship is awarded based on a student's academic performance from the 6th semester to the 8th semester except for the Pre-SIMP, SIMP I, and II.

3+1 Dual Degree Program

Purpose of the Program
The Program is set to foster the next wave of Game development engineers in collaboration with top-tier universities abroad, the acclaimed AIPALM Ltd. and ATCollabo.

Structure of the Program
The program starts with an initial learning phase at the ATCollabo in Vietnam. After this, the main coursework takes place in the Game Development Department at Dongseo University in Busan, South Korea. Additionally, we offer a Specialized IT Master Program (SIMP) designed specifically for students who want to have industrial experience.

Education Type

Place

Length

Content

Pre-Education

ATCollabo  in Vietnam

July - August

SIMP I for 8 weeks, 320 hours including 160-group-study hours

Main-Education

Dongseo University in Korea

7th semester

Five courses of 3 credits each, totaling 15 credits for 15 weeks, 225 hours

January - February

SIMP II for 8 weeks, 320 hours including 160-group-study hours

8th semester

Option 1

 Option 2

Three courses of 15 credits, totaling 15 credits for 15 weeks, 225 hours

15-credit Internship for 15 weeks, 225 hours

Total 1,090 hours


A 30-credit Curriculum for the Bachelor of Engineering in Game Development

Semester

Course Title

Credit

July - August

SIMP I: DevOps for Web Development

None

7th

Bachelor Thesis 1

4

Advanced Artificial Intelligence

3

Using Engine Game

3

Game Project

3

Advanced Game System Design

2

January - February

SIMP II: MSA Development with Cloud-Native Application

None

8th

*Option 1

Bachelor Thesis 2(4 credits)

4

Portfolio(8 credits)

8

Sound Workshop(3 credits)

3

15

*Option 2

Internship for 15 weeks(15 credits)

15

 

Total

30



Education Fees

Session Fee
SIMP-I USD 1,110
7th Semester USD 3,450
SIMP-II USD 5,173
8th Semester USD 3,450

Academic Scholarship

Scholarship Tier Condition Scholarship Fee
Tier 1 Those ranked in the top 10% based on the average grade from the previous semester 70% of Semester Tuition
Tier 2 Those ranked within the top 25% based on the average grade from the previous semester 50% of Semester Tuition
*A scholarship is awarded based on a student's academic performance in the 7th semester, for use in the 8th semester(No scholarship for SIMP I and II).