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Classification | Content |
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Technology development, New business creation, Collaborative project development |
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Creation of jobs |
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Contributing to the development of community |
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Trainee | Performance details | Period |
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Foreign students in the undergraduate course from the agreed universities | Training for shape scanning and restoration technology of cultural heritage, people, and environment. | Four times a year. |
Graduate students and graduates | ||
Undergraduate and graduate students from overseas agreed universities, exchange interns from overseas universities |
Classification | Content | Note |
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Collaborative research partner | Related industry | Historical evidence, 3D scanning, CG implementation, and game engine technology. |
Aim of the joint research project | Digital restoration and archetype archiving | Restoration implementation technology, archiving implementation technology. |
An attribute of the collaborative research project | 3D shape (Modeling & Texture) generative knowledge and technology development research | Restoration of 3D digital cultural heritage,digital actors, and digital environment archiving |
Field of technology development research | System Design: research and business-related (AR, VR, XR, UI, UX, UF, etc.) Modeling & Texture: form, shape, texture, 3D scan data processing Cinematography & Lighting related image improvement research Matte Painting & Chroma-key collaborative research 360° VR: 360° filming related Composite & Editing research Convergence: Scan & VR | 3D data scanning and shape restoration. |
Types of participating member | a) Professors, b) undergraduate students, c) master's · doctorate course students, d) international exchange student interns, e) employees of the company. | |
Directors |
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Virtual Character Creation Production Lab creates virtual characters in line with changes in the ever-evolving media era. It is a research lab that plans and produces Virtual Influencers that are used in various media. It is a research lab to develop and commercialize characters developed by researchers by starting a company called
-Create virtual characters and use them as models and actors.
-Create a Virtual Influencer to exert a good influence in the online world.
-Study virtual characters for various commercialization.
Location: NM611
Lead Researcher: Prof. Sunghoon Cho
Co-Researchers: Prof. Jiang Hai Tao, Prof. Zhou Jiani, Prof. Ji Yun, Prof. Minju Kim
Contact: Prof. Sunghoon Cho@ NM Building Office #611,
Email: mattcho@gdsu.dongseo.ac.kr
FINEST means “Filmmakers Never Stop”. Filmmakers burn their passion for creativity with the spirit of never giving up. This research lab is made up of graduate students studying film, where professors and students learn, experience, and develop as they create works together. It is a research lab where you learn the attitude, skills, and knowledge of filmmakers.
-Discover and guide students' research thesis.
-In order to plan the student's work, we discuss and create a story, check pre-production, production, and post-production, and create, complete the project together.
-Experience and learn the detail steps of filmmaking process with a professor.
Location: NM607
Lead Researcher: Prof. Sunghoon Cho
Co-Researchers: Prof. Guhee Yoon, Graduate Students Zhang Kaicheng, Shi Siwen, Wang Chuxuan, Clement Fedou
Contact: Prof. Sunghoon Cho@ NM Building Office #611,
Email: mattcho@gdsu.dongseo.ac.kr
Virtual Studio Lab nurtures and expands practical talents with a broad understanding of VR, and Metaverse's specialized fields through cooperation and vitalizing industry-academy-research collaboration to foster manpower necessary for the rapidly changing future industrial environment.
-Supports student practical experience through industry-linked project.
-Converges development of VR, Metaverse, animations, games, and short films.
-Perform experimental 3D artworks on the rapidly changing short video platform.
-Nurtures research competency
Prof. Sojin Kim, Prof. Balgum Song, Prof. Lin Qu, Prof. GuHee Yoon, Prof. Sunghoon Cho, Prof. YoungSil Lee, Prof. Jintaek Seo
Research Areas
Convergence of Animation, game, film and VR planning and development (Using Unreal Engine), Industry-linked project
Initiatives
VR project, Specialists lecture demonstration, Technology and trend conference, etc.
Location: CAS 5103 (Industry-Academia Building)
Contact: Prof. Sojin Kim @ NM Building Office #613
Email: sojinkim@gdsu.dongseo.ac.kr For updated information, please visit https://uni.dongseo.ac.kr/ic/index.php?pCode=MN2000379