Faculty

    Hongsik Pak

    Hongsik Pak

    • 직위/보직Associate Professor
    • 연구실NM614
    • 연락처051-320-1734
    • 이메일hspak@dongseo.ac.kr

    Academic Background

    2000.08 / Academy of Art University, Computer Arts / Animation / MFA

    Business Career

    2009 NSID Co., Ltd. / Project Manager, Game & Animation Development
    2006 Gyeonggi Digital Contents Agency / Technology Cultivation for Content Developer
    2002 SRonline Co., Ltd. / Project Manager, Game & Animation Development

    About Research

    Research Area
    1. Storytelling and immersion.
    2. Interactive New Media Content.
    3. Digital Actors and Cultural Heritage Restoration.
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    Journal
    -The Introduction of Building a Cylindrical Multi Display System by Game Engine.(SCOPUS)
    -Study of Camera Motion Frame Creation Tool and CMF File Creation of Interactive Ride Game Content.(SCOPUS)
    -Hiro Math: A Framework of New Tablet PCs-Based Arithmetic Learning Platform for Children.(SCOPUS)
    -Camera Motion Editor Tool and its Editing Method of CMF and MOT by Using Interactive Ride Game Contents Development.(SCOPUS)
    -Figuration of Digital Actor and Its Application to Digital Contents.(SCOPUS)
    -The Intelligent User Interface System based on 3D Digital Actor and Utilization.(SCOPUS)

    About Patent

    Patent
    -Educational Purpose for Children based on Smart Device an Arithmetic Functional Math Serious Game System and its Method.
    -Contents platform network system with common space server.
    -Management method of an expandable platform system for providing contents.
    -Management method of online education service using an expandable platform system for providing contents.
    -An expandable platform system for providing contents.
    -SNS-type online role model operating system extendable to technical issue communicating platform and education platform.
    -Method for inputting motion data by converting file format of moving image in Unity game engine.
    -Image contents producing method by adjusting section-specific set value of stereo camera and stereo image making unit by adjusting section-specific set value of stereo camera.
    -Digital actor managing method for image contents.
    -Tool for generating camera motion frame in multimedia contents developing program, method for generating CMF file using the same.
    -Tool for editor tool of camera motion frame using multimedia contents developing program, editing method for CMF and MOT file based on the same.
    -System and method for implementing and editing 3-Dimensional character acting motion.
    -Complex editing system for creating 3-Dimensional character, and complex editing method using the same.
    -System for managing artificial intelligence mathematics problem information based on Smart TV platform.
    -Realistic mathematic education system for proportion and measurement of number using Smart-TV based on hand-gesture, and realistic mathematic education method for thereof.
    -Cylindrical Displayed Viewer System.
    -Online platform system based on humanity.
    -Extensible online general platform system for managing distribution of multi-contents.
    -Image contents producing method by adjusting section-specific set value of stereo camera and stereo image making unit by adjusting section-specific set value of stereo camera.
    -Global Education Contents System Based on Online Platform with Tree Tracking Method.
    -System for using official image of past object without shape information.
    -Method for providing intelligent user interface by 3D digital actor.
    -Smart phone interface management system by 3D digital actor.
    -Digital actor management system by replacement or linkage of real-world object based on VR-AR-MR.
    -Digital actor management system by replacement or linkage of real-world object.
    -Motion data generating & editing system by sensor for measuring motion physical quantity and Motion data editing program module.
    -Motion data generating method by sensor for measuring motion physical quantity.
    -Motion data generating system by sensor for measuring motion physical quantity.
    -User Interfacing system based on movement patterns recognition by gyro sensor.
    -Coordinates detection system with auto calibration type for maintenance.
    -User identification system for coordinate recognition of IR type input device.
    -User identification method based on coordinate recognition of IR type input device.
    -Method automatically calibrating coordinates for maintenance based on screen coordinates detection.
    -System for realtime-providing 3D sound by adapting to player based on headphone linked to HMD.
    -System for realtime-providing 3D sound by adapting to player based on multi-channel speaker system.
    -System for Changing Webpage adding Highlight and Memo at Contents of Webpage and Method thereof.
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    Technology transfer
    -Coordinates detection system with auto calibration type for maintenance, and 23 Patent issues are transfered to industry.
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    Patent pending
    -Method for producing 3D digital actor image based on character modelling by computer graphic tool. Moreover, 12 Patent issues are being looked at.

    About Lab

    -Cultural Heritage Digital Restoration Lab : https://uni.dongseo.ac.kr/ic/index.php?pCode=MN2000403
    Sung-Hoon Cho

    Sung-Hoon Cho

    • 직위/보직Chair of Dept. , Assistant Professor
    • 연구실NM611
    • 연락처051-320-4206
    • 이메일mattcho@dongseo.ac.kr

    Academic Background

    Major: Motion Picture and Television, MFA, Academy of Art University

    Business Career

    Vice President, Producer, Lix Digital Studio, Beijing
    CEO, Executive Producer, Max E&C Inc.
    Producer, Teddyworks

    Research Results

    2022 [Give Them] Executive Producer (Korean Short)
    2020 [Signal] VFX Coordinator (Japanese Film)
    2019 [Night Restaurant] Business Manager (Chinese Film)
    2018 [Chang Vo Cua Em] Executive Producer (Vietnamese Film)
    2013 [Konggane] Executive Producer (Korean Film)
    2012 [Hello, Everyone!] Producer (Korean Film)
    2010 [Sayonara Itsuka] Producer (Japanese/Korean Film)

    Awards

    ▪ [Chang Vo Cua Em] People’s Choice Award for Vietnamese Film, 2018 Hanoi International Film Festival
    (#1 ranked Box office record 2018, #5 ranked Box office record in Vietnamese film history)
    ▪ [Chang Vo Cua Em] Best feature film, Best director, Best supporting actress @ Golden Kite Award 2019
    ▪ [Chocolate and Chess] A film of month, Independent filmmaker’s festival, San Francisco, 2001
    ▪ [Why do you wanna take mine?]Starring MC Hammer, Best Music Video, Academy of Art University Film Festival, 2000

    Research Area

    1. Creating and Developing Storytelling of Narrative Structure
    2. Analysis and research on the change and effect of meaning when delivering a story using various film languages
    3. The effect of editing on storytelling
    Dohoon Kim

    Dohoon Kim

    • 직위/보직Assistant Professor
    • 연구실New Millennium Building 612
    • 이메일Dohoonkim@gdsu.dongseo.ac.kr

    Business Career

    Professor Invited, Dept. of Animation, International College, Dongseo University
    Mar, 2022 – Present

    Lecturer, Dept. of Game Contents, Gyeonggi University of Science and Technology
    Mar, 2022 – Present

    Professor, Dept. of Visual Communication Design, School of Korea China New Media, China
    Nov, 2014 – Dec, 2022

    Lead Animator, Cinematic Team, 2K Games Marin - Novato, CA, USA
    Feb, 2009 – Sep, 2014
    - Bioshock 2: 2010 Video game awards Game of the year (Nominated)
    - Bioshock 2 DLC Pack Minerva's Den: 2010 Best DLC Pack
    - Bioshock Infinite: 2013 Video game awards Game of the year (Nominated)
    - The Bureau: X-Com declassified
    - Participated in producing several blockbuster game titles, such as Mafia II, and created cutscenes.
    - From storyboards for cinematic animation to mocap, keyframe animations, and Overseeing the final output.

    Senior Animator, Digitrove Inc. - San Rafael, CA, USA
    Dec, 2007 – Jan, 2009

    - Participated in the production of the Korean films 'Chow' and 'Haeundae' and worked with Creature Animation and Prop Animation

    Animator, Stormfront Studios - San Rafael, CA, USA
    Apr, 2006 – Nov, 2007

    - Participated in a project that gamified the movie 'Spiderwick Chronicles'
    - In charge of bipad character and creature animation.

    Research Fields

    Keyframe animation and mocap editing capabilities allow you to create everything from cartoonish character animation to live-action animation for VFX movies.

    Camera layouts created for cutscenes.

    Animatic production for motion capture and directing motion capture actors.

    Animation in Unreal Engine

    Academic Background

    M.A, Computer Art (3D Animation)
    Academy of Art University, USA.

    B.F.A, Computer Art (3D Animation)
    Academy of Art University, USA.

    Journal

    A Study on Enhancing Visual Storytelling in Animation through Body language and Line of action. (Lead author)
    Balgum Song

    Balgum Song

    • 직위/보직Head of Animation Dept. Assistant Professor
    • 연구실NM615
    • 연락처051-320-2078
    • 이메일sbu1977@dongseo.ac.kr

    Academic Background

    Pukyung National University, Department of Marine Convergence Design Engineering /Ph.D
    2010 MFA, Computer Art, School of Visual Arts (NY, USA)
    2008 BFA, Animation, Savannah College of Art and Design(GA, USA)
    2006 Advanced Diploma, Animation, Seneca College(Toronto, Canada)

    Business Career

    2015~Present: Dongseo University-Assistant Professor
    2014: Kyung Sung University-Part-time instructor
    2012~2014: AZworks -Rigger
    2011: Nickelodeon, The Ant Farm, PIC Agency -Character Technical Director
    2010:Digital Domain-Rigger

    Research Results

    Book: XGen Essentials
    Journal: Comparative Evaluation of AI Driven Markerless Motion Capture Tools for Efficiency
    Journal: Applying MetaHuman Facial Animation with MediaPipe: An Alternative Solution to Live Link iPhone

    2015~Present:
    Journal-Study of Retargeting Motion Capture Data to Unlimited Characters
    Journal-A Study of Reassigning Texture Map File for Correcting Directory
    Journal-Solutions for the Effective 3D Character Skin Weight by converting Lattice Weight
    Patent-Prop connecting and disconnecting method using the plug-in program
    Patent-Texture path searching method method using the plug-in program
    Patent-Creating and applying method of nurbs and follicle using the plug-in program
    Patent-Graphical user interface providing method for applying lattice to a skinweight
    Patent-3D character operation implementation method using the plug-in program for converting the 3D characters movement
    2012~2014:
    TV Animation-Robot train
    Feature Film-Harlock:Space Pirate, Savva, Monkey King
    Short Film-Dream Factory
    Exposition-Yosu Expo
    2011:
    TV Animation-Teenage Mutant Ninja Turtles
    2010:
    Feature Film-Transformers: Dark of the Moon, 2011

    Interests

    Rigging, 3D Animation, Motion Capture, Simulation, Cloth, Hair and Fur.
    Sojin Kim

    Sojin Kim

    • 직위/보직Assistant Professor
    • 연구실NM613
    • 연락처051-320-4254
    • 이메일sojinkim@gdsu.dongseo.ac.kr

    Academic Background

    2009~2012, MFA, Academy of Art University, USA
    2003~2007, BFA, Hongik University, Korea

    Business Career

    2021~Present, Dongseo University: IC, Prof.
    2020~2021, Gyeonggi University of Science and Technology: Media Design Major, Prof.
    2020~2020, Chung Kang College of Cultural Industries: Animation Major, Instructor
    2020~2020, Mania Mind, Korea: VR 3D Artist
    2015~2020, Korea-China Institute of New Media: Animation Major, Prof.
    2015~2015, Moa Contents, Korea: 3D lead Artist
    2012~2015, IGT Ignite Studio, USA: 3D Artist II
    2012~2012, Whiskytree, USA: 3D Modeler
    2009~2012, Digitrove, USA: 3D Modeler
    2008~2008, Mob Studio, Korea: 3D Modeler

    Research Results

    2021~Present:


    Journal: A Study on the Impact of Learner Characteristics on Learning Outcomes in 3D Modeling Education utilizing Generative AI (Lead author), Korean Society of Design Culture, Vol.31(1)


    Journal: A Grounded Theory Analysis of Chinese Students' Perceptions of the Value of Studying in Korea -focus on graduate programs in design and visual contents-(Lead author), Korea Society of Basic Design & Art, Vol.25(4)


    Journal: Comparative Study of Animation Production Fields in South Korea, the United States, and Japan (Lead author), Korean Society of Design Culture, Vol.29(4)


    Journal: Visual Analysis of Creature Characters in Digital 3D Animated Films (Lead author), Korean Society of Design Culture, Vol.29(3)


    Journal: Ideation and Déformation Analysis of 3D Animation Based on The Soul World (Lead author), Korean Society of Design Culture, Vol.28(4)


    Journal: A Study on Visualization of Main Characters with Demon-shaped in Antihero Movies (Lead author), Korean Society of Design Culture, Vol.28(1)


    Journal: A Grounded Theory Analysis of Chinese Students' Perceptions of the Value of Studying in Korea -focus on graduate programs in design and visual contents- (Lead author), Korea Society of Basic Design & Art, Vol. 25(4)

    Awards

    2012 Academy of Art University, Spring Show, USA: 2nd Prize winner in Environment Modeling
    2012 Academy of Art University, Spring Show, USA: Selected in Character Modeling

    Research fields

    Computer Graphic Images in 3D Videos
    3D Character & Environment Concept Design and Development
    3D Modeling & texture for 3D Animation, Game, VR, Film, Commercials, Digital Art
    Specialized in 3D Character and Environment, Modeling & Texture
    Gordon Bazsali Jr.

    Gordon Bazsali Jr.

    • 직위/보직Assistant Professor
    • 연구실NM610
    • 이메일d61132@gdsu.dongseo.ac.kr

    EDUCATION

    Master of Music Composition, Northwestern University, Evanston, IL, USA - 1993-1994
    Bachelor of Music Performance, Illinois Wesleyan, University, Bloomington, IL, USA - 1988-1992

    RELEVANT EXPERIENCE

    Composer / Orchestrator / Arranger / Transcriptionist

    2021 - Liquid Arts Network — Empty Venue 2 & 3 / Original music scoring to online visual arts exhibitions
    2012 - Ari Ari: The Korean Cinema (dir. Heo Chul) — Busan International Film Festival / Original string orchestrations
    1995 to 2000 - Various freelance work in Chicago area

    Proficiencies

    Harrison Mixbus, Cubase, Logic, Bandlab, GarageBand, Audacity(digital audio recording/editing software)
    Pure Data (programming language for audio)
    Final Cut Pro, ShotCut (video editing)
    Finale (music notation/engraving)
    OBS (online streaming suite)

    INSTRUMENTS

    Trumpet, guitars, electric bass, keyboards, piano, electronics (samplers, audio gear, etc.)

    STYLE FLUENCY

    Jazz (incl. bebop, modern and early styles), Reggae, Afropop, Rock, Punk, Blues, Latin, Avant garde, Ambient, Classical, Music Theatre, Folk, Electronic and others
    Guhee Yoon

    Guhee Yoon

    • 직위/보직Assistant Professor
    • 연구실CAS5102
    • 연락처051-320-4803
    • 이메일yoon92@dongseo.ac.kr

    Academic Background

    2003 BA in Department of Electrical Engineering, College of Engineering, Dongguk University
    2014 MFA in Department of Film and Digital Media, Graduated School of Digital Image and Contents, Dongguk University
    2018 ABD, DFA in Department of Film and Digital Media, Graduated School of Digital Image and Contents, Dongguk University

    Business Career

    2019, Movie , 72th Cannes Film Festival (Non-Competitive short Film), (Invited)
    2017, Movie , 18th Jeonju International Film Festival (Invited), 15th AISFF (Invited)
    2014, Movie , 11th SIAFF (Invited)

    Research Results

    2021 Movie & YG Ent. OTT Drama Series DOP
    2020 Netflix Movie DOP
    2019 tvN Drama Series DOP
    2018 JTBC Drama Series DOP
    2017 Movie DOP

    Research Area

    - Applied Media Aesthetics and Sociocultural Theory
    - The Effect of Sociocultural Phenomenon on Visual Storytelling: Attention Economy
    - Real-Time In-Camera VFX for Visual Storytelling: Virtual Production with Unreal Engine
    Sébastien Simon

    Sébastien Simon

    • 직위/보직Professor Invited
    • 연구실NM608-1
    • 이메일simon.dongseo@gmail.com

    Academic Background

    _2016: Master in Cinema - Université Paris 1 Panthéon Sorbonne
    _2004: Bachelor in Cinema - Université Paris 1 Panthéon Sorbonne
    _2003: ESEC, Paris (École Supérieure libre d’Études Cinématographiques)

    Career

    _Since 2011: film director
    _Since 2007: festival programmer
    _Since 2004: film editor

    Films/Awards

    Films as director

    _2022: The Old, The New and The Other (15min, doc)
    _2019: Welcome Home (5min, doc)
    _2016: 음유시인 The Troubled Troubadour (23min, fiction, co-directed with Forest Ian Etsler, 24 festival selections including: Seoul Independent Film Festival, Mise-en-scene Short Film Festival, Jecheon International Music & Film Festival, Slamdance Film Festival…)
    _2016: Tetsu Kono’s crazy routine (16min30, doc, co-directed with Forest Ian Etsler, 4 festival selections: Duhok International Film Festival, Korean American Film Festival in New York, Festival Film Dokumenter, Korea International Expat Film Festival)
    _2014: 동心 One-minded (20min, fiction, co-directed with Forest Ian Etsler, 30 festival selections including: Seoul Independent Film Festival, São Paulo International Short Film Festival, Leeds International Film Festival, Slamdance Film Festival…)
    _2014: The Urban Suite (12min30, doc, co-directed with Forest Ian Etsler, 9 festival selections including: Incheon Diaspora Film Festival, Interfilm Berlin, Jogja-NETPAC Asian Film Festival, AmérAsia Montréal Film Festival…)
    _2013: Working on ‘Work 2’ (13min25, doc)
    _2013: Pas de deux (5min, videodance)
    _2012: Flight Mode (7min30, fiction, co-directed with Nigel D’sa)
    _2012: The Small Escape (2min15, fiction)
    _2011: Paris Postcards (3x 1min, music videoclips)

    Awards
    _2019: 명예시민 Citizen of Honor, Busan Metropolitan City
    _2016: Mitrani Award, FIPA Biarritz (for One-minded)
    _2015: Gold Plaque Live Action Short, Chicago International Film Festival (for One-minded)

    Festivals

    _Since 2012: Busan International Short Film Festival, programmer
    _Since 2021: Jeonju International Short Film Festival, programmer
    _Since 2019: Short Film Conference, board member
    _2014~2020: Jeju French Film Festival, programmer
    _2007~2018: Rencontres Cinématographiques de Cavaillon, workshop supervisor
    _2014~2019: Seoul International Extreme-Short Image & Film Festival, selection committee
    _2017~2019: Slamdance Film Festival, programmer
    _2020: Shnit Worldwide Film Festival, selection committee
    _Jury member: Seoul International Senior Film Festival 2019/2020, Minimalen Kortfilmfestival 2019, Kaohsiung Film Festival 2018, Shorts That Are Not Pants 2018, Bogota Short Film Festival 2020, Festival Regard Saguenay International Short Film Festival 2021, Viddsee Juree Indonesia 2021, Seoul International Pride Film Festival 2021

    Publications

    _Since 2019: Busan Beat magazine, contributing writer
    _Since 2009: BullesDeCulture.com, regular writer
    _2021.12.31: Journal of Multimedia Information System vol.8 n.4 (3D Filmmaking for User-Selective UHD Stereoscopic Media System: A Case Study on the Film "The Old, The New and The Other", co-written with Cha Minchol and Alaric Hamacher): http://www.jmis.org/archive/view_article?pid=jmis-8-4-277
    _2019.09: L’Avant-Scène Cinéma n.665 (Peppermint Candy, dir. Lee Chang-dong)
    _2021.01: Short Film Studies vol.11 n.1 (La Vis, dir. Didier Flamand)
    Minjoo Kim

    Minjoo Kim

    • 직위/보직Professor Invited
    • 연구실CAS5104
    • 연락처051-320-4803
    • 이메일kxxhz@dongseo.ac.kr

    Academic Background

    Ewha Woman's University - Music Technology
    Fontys Hogeschool voor de Kunsten -Electronic Music Production

    Education Experience

    Ableton Live Certified Trainer
    Avid Pro Tools Certified Trainer
    Ableton Asia University Tour seminar Lecturer
    Gearlounge Master class 2019 Ableton Live Workshop Lecturer
    IMASTA FESTA Seoul 2018 Celemony Melodyne Demonstrator
    IMASTA FESTA Seoul 2019 Celemony Melodyne Specialist Master Class Lecturer
    Chungwoon University - Dept. of Music Professor
    Kookje College - Dept. of Entertainment K-Pop Professor
    Global Cyber University - Dept. of Entertainment Professor
    Yonsei University Conservatory - Music Production, DJ Instructor

    Music Producer

    [MEME BOX] Collaboration - Electronic Live Performance Contents
    [JBL] Collaboration - Electronic Live Performance Contents
    [MBC Music x Everyone] 창작의신 출연
    [Buzzbee TV] - Meris - Ottobit, Enzo Demonstration & Review
    Spain Ibiza Hotel Puchet Pool Party DJ
    Spain Ibiza Ocean Drive Looftop Party DJ
    Spain Ibiza MO club DJ
    Netherlands Tilburg Café de Lollipop Edu Garciez Guest DJ
    China, Xiamen Electronic Live Performance @Shapowei Artzone
    Korea Seoul Electronic Live Performance@SpaceXX
    Korea Caisson24 Music Festival 2019 Electronic Live Performance
    Korea Songdo Beer Festival 2019 Main DJ
    Korea Gwangju Media Art Platform AMT Center - Media Performance
    Chaehong Lim

    Chaehong Lim

    • 직위/보직Professor Invited
    • 이메일sn1993a@hanmail.net

    Academic Background

    1996 Nuclear Engineering, Kyunghee University
    2001 Academy of Art University, Compositing & VFX

    Business Career

    2016~Current Digital Communication Studio ‘ReHatt’
    2008~2011 Industrial Design, Hanseo University
    2015~2016 KOIAN
    2010 Korea Pavillion, 2010 Sanghai Expo
    2014 samsung SHUD TV Main Screen
    2015 Huawei P8 design Story
    2016 Media Facade, Daegu Lotte Department
    2020 Sangam ‘K-Live’

    Research Results

    2010 Interactive 3D stereoscopic Dome for Planetarium
    2015 Object Recognition based AR / VR
    2015 Robot control system with image process

    Interests

    Interactive Media, Visual Effects, Astronomy, Destruction Simulation, Material Engineering
    Jiyun Choi

    Jiyun Choi

    • 직위/보직Assistant Professor
    • 연구실NM907
    • 이메일choigo@dongseo.ac.kr

    Academic Background

    MDes, Pusan National University
    BFA, Pusan National University

    Business Career

    2023-Present, Dongseo University: Assistant Professor
    2021-2023, Dongseo University: Visiting Professor
    2018-2020, Lix Digital Studio in Beijing: 3D Supervisor
    2017-2018, More VFX in Beijing: Texture&Surfacing Senior Artist
    2015-2017, Mars Image Work in Shenzhen: Asset Senior Artist
    2013–2015, Animotion in Korea: Asset 3D Leader
    2009-2013, AZ Works in Korea: 3D Generalist
    2007-2007, Tobiko Limited in London: Graphic Designer

    Filmography

    2024,
    Dormant Awakening – Fully AI-Generated Short Film
    2022,
    기브뎀: 사라진 자들의 비밀 (Give Them: Secret of the Lost)
    2018–2020,
    Vanguard (急先锋, 2020)
    The Treasure Hunter (绝地勘宝师, 2019)
    2017–2018,
    Double World (征途, 2020)
    The Wandering Earth (流浪地球, 2019)
    The Island (出好戏, 2019)
    Monkey King 3 (女儿国, 2017)
    Wu Kong (悟空传, 2017)
    Battle of Memories (记忆大师, 2017)
    Brotherhood of Blades 2 (绣春刀II, 2017)
    2015–2017,
    The Bombing (大轰炸, 2017)
    Love O2O (微微一笑很倾城, 2016)
    Monkey King 2 (西游记之, 2016)
    Heartfall Arises (惊天破, 2015)
    2013–2015,
    Robot Train RT – TV Series (2015)
    Sonic Boom – Cartoon TV Series (2015)
    2009–2013,
    Dream Factory – Short Animation (2013)
    Kia Motors "Enzy and Friends" – Character Animation (2013)
    Lotte World Circle Vision Video (2013)
    Captain Harlock (2012)
    CJ ENM “MO” – Short Animation (2011)
    Heavenly Sword (2011)
    Detective Dee (적인걸, 狄仁杰之通天帝國, 2010)
    Jeon Woo Chi (전우치, 2009)
    Tracing Shadow (追影, 2009)
    Mother (마더, 2009)
    Thirst (박쥐, 2009)

    Research fields

    AI-based Virtual Production
    Generative AI in Film and Animation
    XR Studio Workflows (AR/VR/MR)
    Game Engine-based Interactive Content (Unreal, Unity)
    Meta-Human & Digital Human Technology
    AI Relighting & Real-Time Compositing


    2025, 인공지능(AI) 기반 버추얼 프로덕션의 대안적 접근
    (An Alternative Approach to AI-Based Virtual Production) The Journal of Convergence on Culture Technology, vol.11, no.4
    2025, GenAI를 활용한 영상 제작 교육의 가능성과 시사점(Possibilities and Implications of GenAI-Based Video Production Education) The Journal of Convergence on Culture Technology, vol.11, no.2
    2022, 웨스 앤더슨의 애니메이션과 영화에 재현된 자기반영성 연구 (Study of Self-Reflexivity in Wes Anderson's animation films and live-action films : Focused on “Isle of Dogs” and “The French Dispatch”)
    2021, 웨스 앤더슨의 애니메이션 영화 연출 분석 (The directing analysis of Wes Andersons Animated film: Focused “Isle of Dogs” )
    The Journal of Image and Cultural Contents, no.24

    Awards and Recognitions


    2024, *Dormant Awakening* – Finalist, AI Artist Film Festival (China)
    2008, The First Incube ZBrush Award (ZBrush Artist)
    2004, "Leap", See Art Festival, Busan Biennale – Artist Prize
    *(FRP, Sound Installation, Size: 5m x 3m)*


    2024, *Give Them: Secret of the Lost* – Best Asian Film, Cannes World Film Festival / Role: VFX Supervisor
    2019, *Monkey King 3* – Best Visual Effects, 38th Hong Kong Film Awards / Role: VFX Artist
    2018, *WuKong* – Best Visual Effects, 37th Hong Kong Film Awards / Role: VFX Artist
    2017, *Monkey King 2* – Best Visual Effects, 36th Hong Kong Film Awards / Role: VFX Artist
    2011, *Detective Dee* – Best Picture & Best Visual Effects, 30th Hong Kong Film Awards / Role: VFX Artist
    Zhou Jia Ni

    Zhou Jia Ni

    • 직위/보직Assistant Professor
    • 연구실CAS5104
    • 이메일moses472530@gmail.com

    Academic Background

    2022 Ph. D in Visual Contents, Dongseo University, Busan, Korea
    2017 M.A in Visual Contents Dongseo University, Busan, Korea
    2015 B.A in Digital Contents, Zhongnan University of Economics and Law and Dongseo University, Wuhan, China

    Business Career

    Teaching Assistant, Dongseo University, 2016 - 2020
    Project Manager, Dongseo University (DEVAR Creative Convergence Diocese and Puzzle-based AR Game), 2020 -
    Project Manager, Dongseo University (Car Configurator and Virtual Actor Production for Web-based Advertising Video Production), 2021 -

    Research Results

    2021 Future of Information and Communication Conference (FICC), ‘Visual Quality Comparison of Ocean Wave Effects Produced by Houdini in the Engine’
    2021 5th SmartCom 2021, ‘Visual Quality Comparison of Ocean Wave Effects at Different Camera Distance’
    2019 12th International Conference on Computer Science and Information Technology (ICCSIT 2019), ‘Visual Restoration of Ocean Wave Effects Produced by Houdini in the Engine’
    2019 International Conference on Cultural Technology (ICCT 2019), ‘Analysis of Brittle Fracture Special Effects in SF Films by Period’
    2018 International Conference on Cultural Technology (ICCT 2018), ‘Realization of Realistic Wave Effect in Houdini under the Overlooking Angle’
    2018 The Korea Contents Society, ‘The Production of Fracture Effects and 360-Degree Panorama Display’, 최우수논문상
    2017 The 2nd International Conference on Cultural Technology (ICCT 2017), ‘A Method for Procedural Building Destruction from Houdini to UE4’, Excellent Paper Award
    2017 International Conference on Cultural Technology, ‘Directorial Features of the Elements of Peking opera used in Animation’
    2016 Korea Digital Design Council, ‘The Sociocultural Meaning Implemented in the Design Transformation of the Sun WuKong Animation Character - Mainly with Analysis on 14 Chinese Sun WuKong Animation films’
    Qu-Lin

    Qu-Lin

    • 직위/보직Assistant Professor
    • 연구실NM610
    • 이메일qulin@dongseo.ac.kr

    Academic Background

    2022 Ph. D in Visual Contents, Dongseo University, Busan, Korea
    2014 M.A in Visual Contents Dongseo University, Busan, Korea

    Business Career

    Researcher, Dongseo University (Arcade Game Region Innovation Center), 2018-2022
    Visiting Professor,Dongseo University,2022

    Research Results & Projects

    2021, International Journal of Internet, Broadcasting and Communication, ‘A Study on Applying Proxemics to Camera Position in VR Animation’
    2019, VR Animation , Second Prize in the 4rd Think Youth-Shanghai International Digital Creation, Innovation & Entrepreneurship Competition
    2018, EVR Studio, VR Adventure Game
    2015, Short Animation < The Original Dragon >
    2014, Short Animation ,Best Animated Film of Filmquest Festival 2014, Shortlisted for Asian University Film Festival 2014
    2014, Korean Society of Cartoon and Animation Studies, ‘The Possibility Study of Making Horror Animation Based on Chinese Traditional Stories’
    2013, The Korean Journal of Animation, ‘Study of Animation Training Model for a University Project-System Course’
    2012, SONY Corporation,Animated Film
    Yongki Lee

    Yongki Lee

    • 직위/보직Assistant Professor of Design Department, Graduate School
    • 연구실NM702
    • 연락처051-320-2672
    • 이메일ykl77@gdsu.dongseo.ac.kr

    Education

    PhD, Industrial Design. KAIST, Department of Industrial Design | Korea
    M.Sc, Design. TH Cologne, Köln International School of Design (KISD) | Germany
    B.Sc, Architecture. TU Dortmund, Faculty of Architecture and Civil Engineering | Germany

    Experience

    Ph.D. Researcher | 2008/09/01 ~ 2017/02/28 | KAIST, Department of Industrial Design
    Art Director | 2006/09/01 ~ 2008/08/30 | rotthaus.com, Cologne, Germany
    Junior Art Director | 2001/04/01 ~ 2003/03/31 | BBDO, Düsseldorf, Germany
    Draftsperson | 1999/10/01 ~ 2001/03/31 | Mäckler Architekten, Frankfurt/M, Germany

    Grants

    LINC+ Corporate Support Program for Technical Guidance | 2020/08/01 | Korea Ministry of Education
    BrainKorea+ (BK+) Scholarship Recipient | 2013/09/30 | Korea Research Foundation
    BrainKorea21 (BK21) Scholarship Recipient | 2009/10/27 | Korea Research Foundation
    KAIST Scholarship for Ph.D Research | 2008/09/01 | Korea Ministry of Knowledge Economy

    Academic Responsibilites and Roles

    • SD4G Service Design for Good (Research Lab at the Dongseo Graduate School of Design), Lab Director
    • DSU DESIS Lab Design for Social Innovation and Sustainability Lab (Dongseo University), Operations Manager
    • SID Center Service Innovation Design (Dongseo University), Member Professor / http://sid.center/content/people.php
    • International College Dongseo University, Adjunct Professor / https://uni.dongseo.ac.kr/ic/index.php?pCode=MN0000034&mode=view&idx=1381
    • Q College Dongs eo University University, Mentor Professor https://uni.dongseo.ac.kr/qcollege/in dex.php?pCode=MN2000014&mode=view&idx=1406

    Publications

    1. INFINITE CHOICE. Mutation of Products in the State beyond Saturation | 2009/10/22 | International Association of Societies of Design Research (IASDR)
    2. User-generated product semantics: how people create the meaning of objects in the state beyond saturation | 2009/10/27 | Design and Semantics of Form and Movement (DeSForm)
    3. Design research and the complexity encountered in people’s critical thoughts | 2010/07/09 Design Research Society (DRS)
    4. Digital User Research in Korea. Defining Quality Factors for an internet-based Research Tool | 2010/08/20 | ACM Designing Interactive Systems (DIS)
    5. Designing of an Effective Monitor Partitioning System with Adjustable Virtual Bezel | 2011/07/14 | HCI International (HCII)
    6. Design of a Shape Dependent Snapping Algorithm | 2012/05/12 | ACM, Human Factors in Computing Systems (CHI)
    7. Laughter Blossom: A Prototype of Laughter Interaction Design | 2013/08/30 | International Association of Societies of Design Research (IASDR)
    8. The Value of Unproductive Time with Personal Ubiquitous Technologies | 2013/08/30 | International Association of Societies of Design Research (IASDR)
    9. Qualitative Study of Smartphone use: Subjective Experience of Time through Personal Ubiquitous Technology | 2014/06/19 | Design Research Society (DRS)
    10. Continuous Time Experience: Conceptualizing the Memory gaps of Smartphone use for UX Design | 2015/04/10 | Archives of Design Research
    11. How much Screen Information can you handle? Making a Subway Ticket Machine more accessible to the Elderly | 2015/11/04 | International Association of Societies of Design Research (IASDR)
    12. Timelessness: User Experience of unplanned Smartphone use | 2016/06/04 | ACM, Designing Interactive Systems (DIS)
    13. Service Design 3.0 - A Framework for Service Design Research, Education, and Practice | 2018/10/17 | International Service Innovation Design Conference (ISIDC)
    14. Research Proposal for studying Children’s Playful Learning Processes in Science Museums | 2019/5/27 | Spring Conference of the Korean Institute of Smart Media (KISM)
    15. UX Improvements of Personal LED Healthcare Products | 2019/11/07 | Fall Conference of the Korean Institute of Smart Media (KISM)
    16. Smart Media Design Requirements for Science Museum Learning | 2020/5/23 | Spring Conference of the Korean Institute of Smart Media (KISM)
    17. Democratizing Teams in Service Design Thinking Workshops | 2021/5/29 | Spring Conference of the Korea Society of Design Science (KSDS)
    18. Design Thinking is not a Recipe: Common Misconceptions in Design Thinking Practice | 2021/5/29 | Spring Conference of the Korea Society of Design Science (KSDS)
    19. Service Design Bootcamp: Workshop Process for framing Social Problems | 2021/5/29 | Spring Conference of the Korea Society of Design Science (KSDS)
    20. 60-Minute-Sprint-Experience Case Study: Importance of Decision-makers and Team Composition | 2021/5/29 | Spring Conference of the Korea Society of Basic Design & Art (KSBDA)
    21. Gamified e-Learning approached through Emotional Design in the Post-Covid-19 era. | 2021/6/8-11 | Cumulus conference Roma 2021: Design Culture(s)
    22. Ecosystem Framework for Community Life Circles based on Life Projects in the Post-COVID-19 Era. | 2021/6/8-11 | Cumulus conference Roma 2021: Design Culture(s)
    23. Children’s Playful Learning Processes in Science Museums | 2021/11/13 | 2nd Scientific Design International Forum Shanghai University of Engineering Science
    24. Five Research Perspectives on the Acceptance and Use of Mobile Payment Systems by Elder Users in China | 2021/11/13 | Fall Conference of the Korea Society of Design Science (KSDS)
    25. Understanding Design Empathy and its Challenges | 2021/11/13 | Fall Conference of the Korea Society of Design Science (KSDS)
    26. Warm-up, Toolkits, and the right Focus - Identifying Basic Facilitation Techniques for Novice Facilitator | 2021/11/13 | Fall Conference of the Korea Society of Design Science (KSDS)
    27. Service Design for Freshman College Student Onboarding | 2021/11/13 | Fall Conference of the Korea Society of Design Science (KSDS)
    28. Self-Reflection Doll: A generative tool for participatory design research on student burnout | 2021/12/05 | International Association of Societies of Design Research (IASDR)
    29. Service Design Manual | Misewoom (미세움) Publisher | Busan, February 2022 | ISBN 979-11-88602-47-6