Faculty

    Hongsik Pak

    Hongsik Pak

    • PositionAssociate Professor
    • OfficeNew Millennium Building 614
    • Tel051-320-1734
    • Emailhspak@dongseo.ac.kr

    Academic Background

    Pusan National University, Department of Design / Ph.D.
    Academy of Art University, Computer Arts / Animation / MFA

    Business Career

    2009 NSID Co., Ltd. / Project Manager, Game & Animation Development
    2006 Gyeonggi Digital Contents Agency / Technology Cultivation for Content Developer
    2002 SRonline Co., Ltd. / Project Manager, Game & Animation Development

    About Research

    Research Area
    1. Storytelling and immersion.
    2. Interactive New Media Content.
    3. Digital Actors and Cultural Heritage Restoration.
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    Journal
    -The Introduction of Building a Cylindrical Multi Display System by Game Engine.(SCOPUS)
    -Study of Camera Motion Frame Creation Tool and CMF File Creation of Interactive Ride Game Content.(SCOPUS)
    -Hiro Math: A Framework of New Tablet PCs-Based Arithmetic Learning Platform for Children.(SCOPUS)
    -Camera Motion Editor Tool and its Editing Method of CMF and MOT by Using Interactive Ride Game Contents Development.(SCOPUS)
    -Figuration of Digital Actor and Its Application to Digital Contents.(SCOPUS)
    -The Intelligent User Interface System based on 3D Digital Actor and Utilization.(SCOPUS)

    About Patent

    Patent
    -Educational Purpose for Children based on Smart Device an Arithmetic Functional Math Serious Game System and its Method.
    -Contents platform network system with common space server.
    -Management method of an expandable platform system for providing contents.
    -Management method of online education service using an expandable platform system for providing contents.
    -An expandable platform system for providing contents.
    -SNS-type online role model operating system extendable to technical issue communicating platform and education platform.
    -Method for inputting motion data by converting file format of moving image in Unity game engine.
    -Image contents producing method by adjusting section-specific set value of stereo camera and stereo image making unit by adjusting section-specific set value of stereo camera.
    -Digital actor managing method for image contents.
    -Tool for generating camera motion frame in multimedia contents developing program, method for generating CMF file using the same.
    -Tool for editor tool of camera motion frame using multimedia contents developing program, editing method for CMF and MOT file based on the same.
    -System and method for implementing and editing 3-Dimensional character acting motion.
    -Complex editing system for creating 3-Dimensional character, and complex editing method using the same.
    -System for managing artificial intelligence mathematics problem information based on Smart TV platform.
    -Realistic mathematic education system for proportion and measurement of number using Smart-TV based on hand-gesture, and realistic mathematic education method for thereof.
    -Cylindrical Displayed Viewer System.
    -Online platform system based on humanity.
    -Extensible online general platform system for managing distribution of multi-contents.
    -Image contents producing method by adjusting section-specific set value of stereo camera and stereo image making unit by adjusting section-specific set value of stereo camera.
    -Global Education Contents System Based on Online Platform with Tree Tracking Method.
    -System for using official image of past object without shape information.
    -Method for providing intelligent user interface by 3D digital actor.
    -Smart phone interface management system by 3D digital actor.
    -Digital actor management system by replacement or linkage of real-world object based on VR-AR-MR.
    -Digital actor management system by replacement or linkage of real-world object.
    -Motion data generating & editing system by sensor for measuring motion physical quantity and Motion data editing program module.
    -Motion data generating method by sensor for measuring motion physical quantity.
    -Motion data generating system by sensor for measuring motion physical quantity.
    -User Interfacing system based on movement patterns recognition by gyro sensor.
    -Coordinates detection system with auto calibration type for maintenance.
    -User identification system for coordinate recognition of IR type input device.
    -User identification method based on coordinate recognition of IR type input device.
    -Method automatically calibrating coordinates for maintenance based on screen coordinates detection.
    -System for realtime-providing 3D sound by adapting to player based on headphone linked to HMD.
    -System for realtime-providing 3D sound by adapting to player based on multi-channel speaker system.
    -System for Changing Webpage adding Highlight and Memo at Contents of Webpage and Method thereof.
    ----

    Technology transfer
    -Coordinates detection system with auto calibration type for maintenance, and 23 Patent issues are transfered to industry.
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    Patent pending
    -Method for producing 3D digital actor image based on character modelling by computer graphic tool. Moreover, 12 Patent issues are being looked at.

    About Lab

    -Cultural Heritage Digital Restoration Lab : https://uni.dongseo.ac.kr/ic/index.php?pCode=MN2000403
    Sojin Kim

    Sojin Kim

    • PositionAssistant Professor
    • OfficeNew Millennium Building 613
    • Tel051-320-4254
    • Emailsojinkim@gdsu.dongseo.ac.kr

    Academic Background

    2009~2012, MFA, Academy of Art University, USA
    2003~2007, BFA, Hongik University, Korea

    Business Career

    2021~Present, Dongseo University: International College, Animation & VFX, Prof.
    2020~2021, Gyeonggi University of Science and Technology: Media Design Major, Prof.
    2020~2020, Chung Kang College of Cultural Industries: Animation Major, Instructor
    2020~2020, Mania Mind, Korea: VR 3D Artist
    2015~2020, Korea-China Institute of New Media: Animation Major, Prof.
    2015~2015, Moa Contents, Korea: 3D lead Artist
    2012~2015, IGT Ignite Studio, USA: 3D Artist II
    2012~2012, Whiskytree, USA: 3D Modeler
    2009~2012, Digitrove, USA: 3D Modeler
    2008~2008, Mob Studio, Korea: 3D Modeler
    2007~2008, Mapya 3D institute, Korea: 3D Modeling Instructor

    Research fields

    Computer Graphic Images in 3D Videos
    3D Character & Environment Concept Design and Development
    3D Modeling & texture for 3D Animation, Game, VR, Film, Commercials, Digital Art
    Specialized in 3D Character and Environment, Modeling & Texture

    Research Results

    2021~Present:


    Journal: A Study on the Impact of Learner Characteristics on Learning Outcomes in 3D Modeling Education utilizing Generative AI (Lead author), Korean Society of Design Culture, Vol.31(1)


    Journal: A Grounded Theory Analysis of Chinese Students' Perceptions of the Value of Studying in Korea -focus on graduate programs in design and visual contents-(Lead author), Korea Society of Basic Design & Art, Vol.25(4)


    Journal: Comparative Study of Animation Production Fields in South Korea, the United States, and Japan (Lead author), Korean Society of Design Culture, Vol.29(4)


    Journal: Visual Analysis of Creature Characters in Digital 3D Animated Films (Lead author), Korean Society of Design Culture, Vol.29(3)


    Journal: Ideation and Déformation Analysis of 3D Animation Based on The Soul World (Lead author), Korean Society of Design Culture, Vol.28(4)


    Journal: A Study on Visualization of Main Characters with Demon-shaped in Antihero Movies (Lead author), Korean Society of Design Culture, Vol.28(1)


    Journal: A Grounded Theory Analysis of Chinese Students' Perceptions of the Value of Studying in Korea -focus on graduate programs in design and visual contents- (Lead author), Korea Society of Basic Design & Art, Vol. 25(4)

    Awards

    2012 Academy of Art University, Spring Show, USA: 2nd Prize winner in Environment Modeling
    2012 Academy of Art University, Spring Show, USA: Selected in Character Modeling
    Jiyun Choi

    Jiyun Choi

    • PositionAssistant Professor
    • OfficeNew Millennium Building 907
    • Email choigo@dongseo.ac.kr

    Academic Background

    MDes, Pusan National University
    BFA, Pusan National University

    Business Career

    2023-Present, Dongseo University: Assistant Professor
    2021-2023, Dongseo University: Visiting Professor
    2018-2020, Lix Digital Studio in Beijing: 3D Supervisor
    2017-2018, More VFX in Beijing: Texture&Surfacing Senior Artist
    2015-2017, Mars Image Work in Shenzhen: Asset Senior Artist
    2013–2015, Animotion in Korea: Asset 3D Leader
    2009-2013, AZ Works in Korea: 3D Generalist
    2007-2007, Tobiko Limited in London: Graphic Designer

    Filmography

    2024,
    Dormant Awakening – Fully AI-Generated Short Film
    2022,
    기브뎀: 사라진 자들의 비밀 (Give Them: Secret of the Lost)
    2018–2020,
    Vanguard (急先锋, 2020)
    The Treasure Hunter (绝地勘宝师, 2019)
    2017–2018,
    Double World (征途, 2020)
    The Wandering Earth (流浪地球, 2019)
    The Island (出好戏, 2019)
    Monkey King 3 (女儿国, 2017)
    Wu Kong (悟空传, 2017)
    Battle of Memories (记忆大师, 2017)
    Brotherhood of Blades 2 (绣春刀II, 2017)
    2015–2017,
    The Bombing (大轰炸, 2017)
    Love O2O (微微一笑很倾城, 2016)
    Monkey King 2 (西游记之, 2016)
    Heartfall Arises (惊天破, 2015)
    2013–2015,
    Robot Train RT – TV Series (2015)
    Sonic Boom – Cartoon TV Series (2015)
    2009–2013,
    Dream Factory – Short Animation (2013)
    Kia Motors "Enzy and Friends" – Character Animation (2013)
    Lotte World Circle Vision Video (2013)
    Captain Harlock (2012)
    CJ ENM “MO” – Short Animation (2011)
    Heavenly Sword (2011)
    Detective Dee (적인걸, 狄仁杰之通天帝國, 2010)
    Jeon Woo Chi (전우치, 2009)
    Tracing Shadow (追影, 2009)
    Mother (마더, 2009)
    Thirst (박쥐, 2009)

    Research fields

    AI-based Virtual Production
    Generative AI in Film and Animation
    XR Studio Workflows (AR/VR/MR)
    Game Engine-based Interactive Content (Unreal, Unity)
    Meta-Human & Digital Human Technology
    AI Relighting & Real-Time Compositing


    2025, 인공지능(AI) 기반 버추얼 프로덕션의 대안적 접근
    (An Alternative Approach to AI-Based Virtual Production) The Journal of Convergence on Culture Technology, vol.11, no.4
    2025, GenAI를 활용한 영상 제작 교육의 가능성과 시사점(Possibilities and Implications of GenAI-Based Video Production Education) The Journal of Convergence on Culture Technology, vol.11, no.2
    2022, 웨스 앤더슨의 애니메이션과 영화에 재현된 자기반영성 연구 (Study of Self-Reflexivity in Wes Anderson's animation films and live-action films : Focused on “Isle of Dogs” and “The French Dispatch”)
    2021, 웨스 앤더슨의 애니메이션 영화 연출 분석 (The directing analysis of Wes Andersons Animated film: Focused “Isle of Dogs” )
    The Journal of Image and Cultural Contents, no.24

    Awards and Recognitions


    2024, *Dormant Awakening* – Finalist, AI Artist Film Festival (China)
    2008, The First Incube ZBrush Award (ZBrush Artist)
    2004, "Leap", See Art Festival, Busan Biennale – Artist Prize
    *(FRP, Sound Installation, Size: 5m x 3m)*


    2024, *Give Them: Secret of the Lost* – Best Asian Film, Cannes World Film Festival / Role: VFX Supervisor
    2019, *Monkey King 3* – Best Visual Effects, 38th Hong Kong Film Awards / Role: VFX Artist
    2018, *WuKong* – Best Visual Effects, 37th Hong Kong Film Awards / Role: VFX Artist
    2017, *Monkey King 2* – Best Visual Effects, 36th Hong Kong Film Awards / Role: VFX Artist
    2011, *Detective Dee* – Best Picture & Best Visual Effects, 30th Hong Kong Film Awards / Role: VFX Artist

    Qu Lin

    Qu Lin

    • PositionAssistant Professor
    • OfficeNew Millennium Building 610
    • Emailqulin@dongseo.ac.kr

    Academic Background

    Bachelor's degree from Dongseo University & Zhongnan University of Economics and Law,2011
    Master's degree from Dongseo University, 2014

    Business Career

    Participation in the production of the animated short film ‘The First Dragon’,2015
    Participation in the production of personal animated short 'The Return of an Outcast' which wins the ‘Best Animated Film’ award from Filmquest Festival (Salt Lake City,USA), 2014
    Participation in the production of the animated film ‘Heavenly Sword’,2011

    Research Results

    Guided students to produce VR animated short film ‘Help Me’, which won the second prize in the animation category of the 4th Think Youth-Shanghai International Digital Creation, Innovation & Entrepreneurship Competition,2019

    Interests

    Character Animation;VR Animation
    Dohoon Kim

    Dohoon Kim

    • PositionAssistant Professor
    • OfficeNew Millennium Building 612
    • EmailDohoonkim@gdsu.dongseo.ac.kr

    Business Career

    Professor Invited, Dept. of Animation, International College, Dongseo University
    Mar, 2022 – Present

    Lecturer, Dept. of Game Contents, Gyeonggi University of Science and Technology
    Mar, 2022 – Present

    Professor, Dept. of Visual Communication Design, School of Korea China New Media, China
    Nov, 2014 – Dec, 2022

    Lead Animator, Cinematic Team, 2K Games Marin - Novato, CA, USA
    Feb, 2009 – Sep, 2014
    - Bioshock 2: 2010 Video game awards Game of the year (Nominated)
    - Bioshock 2 DLC Pack Minerva's Den: 2010 Best DLC Pack
    - Bioshock Infinite: 2013 Video game awards Game of the year (Nominated)
    - The Bureau: X-Com declassified
    - Participated in producing several blockbuster game titles, such as Mafia II, and created cutscenes.
    - From storyboards for cinematic animation to mocap, keyframe animations, and Overseeing the final output.

    Senior Animator, Digitrove Inc. - San Rafael, CA, USA
    Dec, 2007 – Jan, 2009
    - Participated in the production of the Korean films 'Chow' and 'Haeundae' and worked with Creature Animation and Prop Animation

    Animator, Stormfront Studios - San Rafael, CA, USA
    Apr, 2006 – Nov, 2007
    - Participated in a project that gamified the movie 'Spiderwick Chronicles'
    - In charge of bipad character and creature animation.

    Research Fields

    Keyframe animation and mocap editing capabilities allow you to create everything from cartoonish character animation to live-action animation for VFX movies.

    Camera layouts created for cutscenes.

    Animatic production for motion capture and directing motion capture actors.

    Animation in Unreal Engine

    Academic Background

    M.A, Computer Art (3D Animation)
    Academy of Art University, USA.

    B.F.A, Computer Art (3D Animation)
    Academy of Art University, USA.

    Journal

    A Study on Enhancing Visual Storytelling in Animation through Body language and Line of action. (Lead author)
    Seul Ki Lee

    Seul Ki Lee

    • PositionProfessor Invited
    • Emailseulatjjpictures@gmail.com

    Academic Background

    Royal College of Art, Fine Art MA, UK
    Academy of Art University, Fine Art BFA, US

    Business Career

    Museum of Contemporary Art Busan, Exhibition Interpreter 2016 ~
    Busan Museum of Art, Exhibition Interpreter 2016~2020
    Dong-eui University, College of Art, Design and Sport Science, Instructor 2015~2016
    OpenspaceBae Foreign exhibition manager 2015~2016

    Thesis

    Light Manipulation 2014
    MinJoo Kim

    MinJoo Kim

    • PositionProfessor Invited
    • Emailkxxhz@dongseo.ac.kr

    Academic Background

    Ewha Woman's University - Music Technology
    Fontys Hogeschool voor de Kunsten -Electronic Music Production

    Education Experience

    Ableton Live Certified Trainer
    Avid Pro Tools Certified Trainer
    Ableton Asia University Tour seminar Lecturer
    Gearlounge Master class 2019 Ableton Live Workshop Lecturer
    IMASTA FESTA Seoul 2018 Celemony Melodyne Demonstrator
    IMASTA FESTA Seoul 2019 Celemony Melodyne Specialist Master Class Lecturer
    Chungwoon University - Dept. of Music Professor
    Kookje College - Dept. of Entertainment K-Pop Professor
    Global Cyber University - Dept. of Entertainment Professor
    Yonsei University Conservatory - Music Production, DJ Instructor

    Music Producer

    [MEME BOX] Collaboration - Electronic Live Performance Contents
    [JBL] Collaboration - Electronic Live Performance Contents
    [MBC Music x Everyone] 창작의신 출연
    [Buzzbee TV] - Meris - Ottobit, Enzo Demonstration & Review
    Spain Ibiza Hotel Puchet Pool Party DJ
    Spain Ibiza Ocean Drive Looftop Party DJ
    Spain Ibiza MO club DJ
    Netherlands Tilburg Café de Lollipop Edu Garciez Guest DJ
    China, Xiamen Electronic Live Performance @Shapowei Artzone
    Korea Seoul Electronic Live Performance@SpaceXX
    Korea Caisson24 Music Festival 2019 Electronic Live Performance
    Korea Songdo Beer Festival 2019 Main DJ
    Korea Gwangju Media Art Platform AMT Center - Media Performance
    Sébastien Simon

    Sébastien Simon

    • PositionProfessor Invited / Joint Appointment
    • Emailsimon.dongseo@gmail.com

    Academic Background

    _2016: Master in Cinema - Université Paris 1 Panthéon Sorbonne
    _2004: Bachelor in Cinema - Université Paris 1 Panthéon Sorbonne
    _2003: ESEC, Paris (École Supérieure libre d’Études Cinématographiques)

    Career

    _Since 2011: film director
    _Since 2007: festival programmer
    _Since 2004: film editor

    Films/Awards

    Films as director

    _2022: The Old, The New and The Other (15min, doc)
    _2019: Welcome Home (5min, doc)
    _2016: 음유시인 The Troubled Troubadour (23min, fiction, co-directed with Forest Ian Etsler, 24 festival selections including: Seoul Independent Film Festival, Mise-en-scene Short Film Festival, Jecheon International Music & Film Festival, Slamdance Film Festival…)
    _2016: Tetsu Kono’s crazy routine (16min30, doc, co-directed with Forest Ian Etsler, 4 festival selections: Duhok International Film Festival, Korean American Film Festival in New York, Festival Film Dokumenter, Korea International Expat Film Festival)
    _2014: 동心 One-minded (20min, fiction, co-directed with Forest Ian Etsler, 30 festival selections including: Seoul Independent Film Festival, São Paulo International Short Film Festival, Leeds International Film Festival, Slamdance Film Festival…)
    _2014: The Urban Suite (12min30, doc, co-directed with Forest Ian Etsler, 9 festival selections including: Incheon Diaspora Film Festival, Interfilm Berlin, Jogja-NETPAC Asian Film Festival, AmérAsia Montréal Film Festival…)
    _2013: Working on ‘Work 2’ (13min25, doc)
    _2013: Pas de deux (5min, videodance)
    _2012: Flight Mode (7min30, fiction, co-directed with Nigel D’sa)
    _2012: The Small Escape (2min15, fiction)
    _2011: Paris Postcards (3x 1min, music videoclips)

    Awards
    _2019: 명예시민 Citizen of Honor, Busan Metropolitan City
    _2016: Mitrani Award, FIPA Biarritz (for One-minded)
    _2015: Gold Plaque Live Action Short, Chicago International Film Festival (for One-minded)

    Festivals

    _Since 2012: Busan International Short Film Festival, programmer
    _2021~2022: Jeonju International Short Film Festival, programmer
    _2019~2022: Short Film Conference, board member
    _2014~2020: Jeju French Film Festival, programmer
    _2007~2018: Rencontres Cinématographiques de Cavaillon, workshop supervisor
    _2014~2019: Seoul International Extreme-Short Image & Film Festival, selection committee
    _2017~2019: Slamdance Film Festival, programmer
    _2020: Shnit Worldwide Film Festival, selection committee
    _Jury member: Seoul International Senior Film Festival 2019/2020, Minimalen Kortfilmfestival 2019, Kaohsiung Film Festival 2018, Shorts That Are Not Pants 2018, Bogota Short Film Festival 2020, Festival Regard - Saguenay International Short Film Festival 2021, Viddsee Juree Indonesia 2021, Seoul International Pride Film Festival 2021, Minikino Film Week - Bali International Short Film Festival 2023, Festival Film Dokumenter 2024

    Publications

    _2024.09: The Korean Journal of Digital Moving Image vol.21 n.2 (Online Video Analysis Essay as Post-Cinematic Praxis): https://www.kci.go.kr/kciportal/ci/sereArticleSearch/ciSereArtiView.kci?sereArticleSearchBean.artiId=ART003115383
    _2022.01: Debaser magazine (BIFF founder's life celebrated in new biopic): https://debasermagazine.com/onscreen/jiseok-2022
    _2021.12.31: Journal of Multimedia Information System vol.8 n.4 (3D Filmmaking for User-Selective UHD Stereoscopic Media System: A Case Study on the Film "The Old, The New and The Other"): http://www.jmis.org/archive/view_article?pid=jmis-8-4-277
    _2021.01: Short Film Studies vol.11 n.1 (La Vis, dir. Didier Flamand)
    _2019.09: L’Avant-Scène Cinéma n.665 (Peppermint Candy, dir. Lee Chang-dong)
    _2019~2022: Busan Beat magazine, contributing writer
    _since 2009: BullesDeCulture.com, regular writer
    Gordon Bazsali Jr.

    Gordon Bazsali Jr.

    • PositionAssistant Professor / Joint Appointment
    • OfficeNew Millennium Building 608
    • Emaild61132@gdsu.dongseo.ac.kr

    EDUCATION

    Master of Music Composition, Northwestern University, Evanston, IL, USA - 1993-1994
    Bachelor of Music Performance, Illinois Wesleyan, University, Bloomington, IL, USA - 1988-1992

    RELEVANT EXPERIENCE

    Composer / Orchestrator / Arranger / Transcriptionist

    2021 - Liquid Arts Network — Empty Venue 2 & 3 / Original music scoring to online visual arts exhibitions
    2012 - Ari Ari: The Korean Cinema (dir. Heo Chul) — Busan International Film Festival / Original string orchestrations
    1995 to 2000 - Various freelance work in Chicago area

    Proficiencies

    Harrison Mixbus, Cubase, Logic, Bandlab, GarageBand, Audacity(digital audio recording/editing software)
    Pure Data (programming language for audio)
    Final Cut Pro, ShotCut (video editing)
    Finale (music notation/engraving)
    OBS (online streaming suite)

    INSTRUMENTS

    Trumpet, guitars, electric bass, keyboards, piano, electronics (samplers, audio gear, etc.)

    STYLE FLUENCY

    Jazz (incl. bebop, modern and early styles), Reggae, Afropop, Rock, Punk, Blues, Latin, Avant garde, Ambient, Classical, Music Theatre, Folk, Electronic and others
    Chaehong Lim

    Chaehong Lim

    • PositionProfessor Invited / Joint Appointment
    • Emailsn1993a@hanmail.net

    Academic Background

    1996 Nuclear Engineering, Kyunghee University
    2001 Academy of Art University, Compositing & VFX

    Business Career

    2016~Current Digital Communication Studio ‘ReHatt’
    2008~2011 Industrial Design, Hanseo University
    2015~2016 KOIAN
    2010 Korea Pavillion, 2010 Sanghai Expo
    2014 samsung SHUD TV Main Screen
    2015 Huawei P8 design Story
    2016 Media Facade, Daegu Lotte Department
    2020 Sangam ‘K-Live’

    Research Results

    2010 Interactive 3D stereoscopic Dome for Planetarium
    2015 Object Recognition based AR / VR
    2015 Robot control system with image process

    Interests

    Interactive Media, Visual Effects, Astronomy, Destruction Simulation, Material Engineering
    Zhong Yiming

    Zhong Yiming

    • PositionLecturer
    • Emailmr.92est@gmail.com

    Academic background

    2024 Doctoral candidates of Science, Visual Contents, Dongseo University (Busan, Korea)
    2018 Master of Science, Visual Contents, Dongseo University (Busan, Korea)
    2015 Bachelor of Arts, Game & Animation Design, Zhongnan University of Economics and Law (Wuhan, China)

    Business Career

    2023~2024 Lennon Studio(Korea), Senior RT technical Artist
    2022~2023 EVR Studio(Korea), 3D lead Artist
    2018~2020 Macrograph Studio(Korea), 3D Intermediate Artist

    Research Results

    *2021~Present:
    Journal-The implementation of 3d car configurator based on Unreal Engine 4(UE4) ,2021 Spring Conference of the Korean Multimedia Society, Volume 24 No. 1
    Journal-Realistic Visualization of Car Configurator Based On Unreal Engine 4(UE4), The International Journal of Internet, Broadcasting and Communication KCI, 2022 Volume 14, No. 1, 105p~115p, ISSN 2288-4920 E-ISSN 2288-4939

    Project

    “ The Great Flood(대홍수)” (Netflix Film, Before release)
    “Secret: Untold Melody(말할 수 없는 비밀)” (Film, Before release)
    “爆裂點(폭열점)” (Film, Before release)
    “Way the Stars(별들에게 물어봐)” (TV Show, Before release)
    “Ransomed(비공식작전)” (Film, 2023)
    “THE ROUNDUP : NO WAY OUT(범죄도시 3)” (Film, 2023)
    “逆水寒 (역수한)” Game Commercial (Cinematic, 2024)
    Samsung AI TV, CES 2024 (Commercial, 2024)
    Hyundai Motor North America, Summer Vacation (Commercial, 2024)
    Inspire Resort(Incheon, Korea), Aurora exhibition video (XR, 2024)